Sword:
Sword –fighting weapon with basic property of high chance to hit. Studying special skills, you can wound the opponent by sword even in case of a miss; open wounds caused by your sword will take away even more life out of bleeding enemy. Operated by skilful fighter the sword can beat more strongly with each neat impact. This weapon is successful choice for Orcs and Dwarves.
• required base parameter: «power»;
• average amount of Damage, wide scatter between the minimal and maximal loss;
• skill strengthening Damage: «blade mastery» is studied at Guild of Martial Arts;
• Special opportunities (the weapon in the right hand)): skills «open wounds» and «seeking blade»; increase of Damage by 10 % of consecutive hits.

Axe:
Axe – weapon of the warrior with a high Damage, but not so neat. It is possible to wound the enemy hard by an axe, depriving him for a while of almost third of his life. Beating off in group fight, you can swing an axe and hit several attacking opponents at once. Axe is the favorite weapon of Orcs
• required base parameter: «constitution»;
• high amount of Damage, wide scatter between the minimal and maximal loss;
• skill strengthening a loss: «axe mastery» is studied at Guild of Barbarians;
• Special opportunities (the weapon in the right hand): skill «disembowel»; an opportunity of «swinging an axe» - to put from 50 % of probability a physical loss in reply to attack of the character (it is accessible only at the studied «disembowel» skill).

Knife:
Knife –irreplaceable weapon of the assasin. The loss of a knife itself is insignificant, but using a skill to creep to the enemy from the back, the first impact can be fatal; for such tactics it is more effective to use two knifes in both hands. Besides back stab it is possible to cause open wounds from which your opponent will bleed profusely. Elves – recognized masters of a dagger, but sometimes knifes are used also by Orcs.
• required base parameter: «dexterity»;
• low amount of Damage, average scatter between the minimal and maximal loss;
• skill strengthening a loss: «dagger mastery» is studied at School of Fencing;
• special opportunities (the weapon in the right hand): skill «back stab», «open wounds»;
• special opportunities (the weapon in the left hand): increase in a loss of skill «back stab».

Staff:
Staff –unique weapon only for wizards. Its small loss is not used by them, but owing to the certain knowledge it can strengthen fighting magic spells. The staff can be modified, increasing the chance of sorcery with its help; besides it protects the owner from severalfightingreceptions. A staff is a true choice for Humans and Drows.
• required base parameter: «intelligence»;
• low amount of Damage, low scatter between the minimal and maximal loss;
• skill strengthening a loss: «polearm mastery» is studied at School of Defense (strengthens only a physical loss of a staff and does not influence strengthening of a magic loss);
• special opportunities (the weapon in the right hand): the base physical loss of a staff strengthens a magic loss of attacking spells (for a magic loss strengthening of a staff is considered only by «dragon head staff» skill);
• protective opportunities (the weapon in the right hand): opponents «sweeping swing», «stun», «break shield» and «contusion» skills have 2 times smaller chance of operation;
• alchemy: an opportunity of transformation with increasing «chance to cast» till «low», «middle», «high»; an opportunity of transformation into magic wands of «life», «mana», «knowledge».

Spear:
Spear is specific enough yet powerful fighting weapon. Studying necessary skills, you can knock down the enemy by a spear and cause even more damages after that. Keeping distance with the opponent, the staff of a spear will protect you from several dangerous receptions. This weapon suits Elves who compensate its low accuracy with quickness; sometimes a spear is also used by Dwarves.
• required base parameter: «constitution»;
• high amount of Damage, low scatter between the minimal and maximal loss;
• skill strengthening a loss: «polearm mastery» is studied at School of Defense;
• special opportunities (the weapon in the right hand): «sweeping swing» skill;
• protective opportunities (the weapon in the right hand): opponents «sweeping swing», «stun», «break shield» and «contusion» skills have 2 times smaller chance of operation.

Maul:
Maul – usually minor weapon. Possesses low loss and accuracy, but it is possible to cause unpleasant and dangerous to warriors and especially wizards effects of devocalization and stun, and also effect of broken shield. Convenience of using a maul in the left hand makes it very popular. Especially Orcs love the maul, but both Elves and Dwarves can use it as well.
• required base parameter: «power»;
• middle amount of Damage, low scatter between the minimal and maximal loss;
• skill strengthening a loss: «axe mastery» is studied at Guild of Barbarians;
• special opportunities (the weapon in any hand): «stun», «break shield» and «contusion» skills.
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